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RESUME

Anchor 1
Amateur Experience

- Blair, a 2D platformer
-Arcade Alyse, a 2D Arcade Game
-Knights of Size, a 3D 2 player puzzle game
-Niveus, a 3D isometric singleplayer puzzle game
-Mandragora's Mansion, a 3D first person puzzle game
-Neon Overkill, a 3D top down battle arena styled game

Blair,Arcade Alyse and Mandragora's Mansion were team projects spanning 16 weeks. Knights of size and Niveus were solo projects spanning 16 weeks. Neon overkill was a team project spanning 32 weeks

Arcade Alyse was featured at GameStart 2017

Neon Overkill was featured at SP Gradshow 2019

Skills

Photoshop

In Design

Unity

3DS Max

Work​
experience​

UAV operator and instructor at Singapore Armed Forces

July 2019 - July 2021

I served as a corporal in Army Intelligence. My role was that of a UAV pilot and I was trained to fly all class 1 UAVs and was expected to handle and communicate mission critical data. I was trained to give lessons on UAV operations and technical skills to trainees, both in the classroom and out in the field.

3D intern at Aviation Virtual
March 2018 - June 2018

I was hired as a 3D intern focusing on unity based projects. In my time there, I was tasked with improving and streamlining a training simulation for fire fighting, operating and calibrating a proprietary augmented reality system, creating a gamified physiotherapy simulation integrating virtual reality and leap motion. I was also tasked with discussing design specifications with customers to create an augmented reality advertisement alongside presenting those ideas to my supervisors. 


Warehouse Admin Assistant at Freight Links Express
November 2015 - January 2016


Took up this job as a part time job over the holidays, my duties were to help keep track and help manage the inventory of the warehouse.

Languages

C++

Education
DigiPen @ SIT
Bachelor of art in user experience and games design
2021 - current

Singapore Polytechnic
Diploma in Games Design and Development

2016 - 2019

Evergreen Secondary School
2012 - 2015
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